Short Match Time - Spires

Can we somehow make a spires match last longer? I feel it’s too short and sometimes over in 30 seconds.

There’s options such as allowing anchor every round or adding more map built-in disengage tools like a blast fruit on the floor that pushes everyone away but…

I don’t know how the community would feel about these changes so it’s more of an open discussion about the short match time.

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Some of the matches in the Dahla Cup were over just based on who got a banish off. I like the idea of the map being used to extend gameplay. A blast fruit that reset engagement makes getting the opening exchange wrong less punishing, gives you another chance, but doesn’t add complexity. Great idea

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Had a chat with the team about your feedback. For matches that have teams with varied skill levels, they will end faster than a match that’s well balanced. We’re hoping to see matches last longer once the community grows a little bit. Hopefully in the upcoming playtest in July.

We also discussed a best-of-five change as a solution but we were ultimately worried that would produce more match-throwing behaviour than a best-of-three. (Because if you lose the first two, you have to win the last three which may feel daunting).

It’s a good topic to keep discussing though, let us know how it feels after the upcoming extended playtest.

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