Hey Arkheron Team,
Straight to the point - It would be great to see more tools that allow players to create unique custom game experiences.
Social Features
Voicelines / Enemy Interaction
Since Arkheron doesn’t have proximity voice chat, it would be awesome to have another way to interact with enemies.
Being able to play character-specific Echo/Eternal voice lines through an emote wheel would be a fun way to taunt, joke around, or simply acknowledge opponents before or after fights. It would add personality to encounters without requiring proximity voice chat.
Emote Wheel
Instead of being limited to a single emote, an Emote Wheel would allow players to equip multiple emotes / Voicelines
Custom Game Tools
I’ve hosted quite a few Floor 3 Solo Ascension lobbies with custom rules - for example “Beacon Mayhem”, where everyone gears up peacefully before fighting exclusively on two Beacons and ive got a ton of postive feedback on that.
Some Clips from Beacon Mayhem:
https://www.youtube.com/watch?v=zmKZdc6k3RI
Those matches ended up being some of the most fun I’ve had in Arkheron.
It would be lovely to have more tools to create unique game modes & experiences:
Beacon Settings
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Custom Beacon spawn timers (time it takes until the Beacons spawn)
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Custom Beacon shrink timers (time it takes until the beacon shrinks into the next smaller stage)
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Option to create Beacon-Only matches
Fighting exclusively on Beacons is surprisingly fun and honestly feels like it could be its own game mode, whoever came up with the Destroyer joining a Beacon → that is so fun!
Item Restrictions
Allow hosts to ban specific items from the loot pool.
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To create themed events like:
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Only Edanis Pulling Claw
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No Healing Items
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Echo Items Only
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This alone would massively increase the variety of possible community-created events.
Gameplay Modifiers
Allow hosts to customize gameplay rules, such as:
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Disable weapon auto-attacks
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Adjust or disable cooldowns for individual abilities
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Modify cooldown multipliers globally
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DMG Immunity for X Seconds/Minutes after match start
Some fun examples:
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Only [RMB], No Cooldown
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Movement Abilities Only
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Basic Attacks Disabled
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Eternal “Ultimate Ability” Chaos
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Infinite Dash Mode
Imagine a Beacon-only match where everyone is endlessly spinning with the Scimitar or constantly leaping around with Rynshi’s Axe.
These kinds of silly modes are what make custom games memorable.
Lobby Browser
Iam sure you´re already aware, a built-in Custom Game Browser would make a huge difference.
Right now, players have to organize everything through Discord.
An in-game server browser would let players instantly discover and join community-created matches.
Spectating Ongoing Custom Games
When players join a custom lobby that already has a match in progress, they’re currently placed into a quiet lobby with no indication weither the lobby is currently ingame or not, which confuses players and makes them leave.
It would be awesome if late joiners could spectate the ongoing match while waiting for the next match to start.
Increase the Maximum Number of Teams
I think this is a very important limitation to address.
Currently:
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Trio: 15 Teams Ă— 3 Players = 45 Players Max
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Duo: 15 Teams Ă— 2 Players = 30 Players Max
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Solo: 15 Teams Ă— 1 Player = 15 Players Max
The maximum number of teams is always capped at 15.
This means that hosting Solo customs only allows 15 players, hosting duo allows 30, even though the map clearly supports significantly more participants.
It would be great if the maximum number of teams could scale depending on the selected team size.
For example:
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Trios → 15 teams = 45 Players Max
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Duos → up to 22–23 teams = 44-46 Players Max
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Solos → up to 45 teams = 45 Players Max
Final Thoughts
The more freedom players have to customize gameplay, the more creative the community becomes.
Whether it’s competitive tournaments, goofy party modes, practice lobbies, or entirely new rule sets, giving hosts powerful customization tools would greatly increase Arkheron’s replayability and help build a thriving custom game community. Utilized AI for formatting.