Feature requests (training room and general ideas)

‘armory’ room training features

  • target dummy stationary aoe damage (similar diablo 4 targets)
    • unable to test damage mitgastions and how effective healing is
      • able to spawn team dummy for test team healing and protections?
  • self induce adverse effects.
    • i know theres items that blind but dont know what it is to be blind
  • bot modes chase/evade/combat(defensive/offensive) etc
  • a ‘hordes’ or scaling difficulty to stress test and get used to stress
  • dummy spacing?
    • get feel for whats in and out of range or what 3 vs 4m
  • an upgrade button (theres upgrades in tooltip but no idea how to get them )
    • ‘upgrade all’ alongside equip all
  • radial menu to select weapons rather then having to go collect
    • convinence
    • test comparing in place

misc general that just popped into head

  • able to swap holstered weapon without switching to it.

    • similar to how can use rejiuvating items on ground
      • same reason fortnite has a setting to automate this
  • function of coms wheel in bindings

    • comms wheel slot 1 (attacking) etc
  • have bots on team in solo custom game

  • toggle map legend

  • togle map zoom?

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Hey OuroBorosGhost! Great list. The training room is something we’ve got our eye on for future improvements. Really appreciate your thoughts here!

I was curious on the ‘upgrade button’ maybe this is just an awareness suggestion? But if you just hit equip or equip all it will upgrade what you have on you.

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