The new fade-to-black on all, or at least most, in-match transitions (portals, ascension, etc.) feels considerably less smooth than how it was previously.
I am blind on going through a portal for far longer where previously I was instantly through the portal and could see. The camera panning over to my new location at a weirdly slow speed - especially compared to the literal instant transition before - also isn’t great.
We put this transition in mainly for technical reasons, because we wanted to make the experience also feel good / work for folks playing on lower end storage devices that take longer to stream in level content when dropping in or teleporting around in the tower. What they were seeing was after the drop / teleport they would be running around with missing level geo as it was loading in in chunks, sometimes for 5-10 seconds. Once we have more players playing and we can see the data, we are planing to re-tune the minimum transition time, the current one is conservative, I do expect it to get a bit faster and we are exploring whether adding something other then just pure black fade would help make it feel a bit better too.
Wanted to touch on this again now that I’ve gotten to look at it a bit more and more properly articulate things.
There’s 2 fade-to-blacks that I’m seeing and neither feel good.
- A “half” fade where I go back through a portal I had just gone through (like into and then back up out of a reliquary) and I’ve got this half-transparent black that lingers for a weird amount of time given I can move around and at least somewhat see despite what I can only describe as a filter. I honestly can’t tell if this “half” fade is intended.
- The actual fade to black, namely on spawning in once I’ve picked a spot but this also happens when taking cross-map portals, feels…disconcertingly long, especially since it’s inconsistent on whether it happens to begin with. Feels longer than the one-second-at-most that it used to take the map to load in - and yes, I recognize that it’ll be tuned eventually. But it feels long enough that it feels like I’m spawning in with a significant delay (i.e. takes longer than it should to actually go through the portal or spawn in on drop), at least compared to how fast it used to be. Maybe I’m crazy, but I’d rather the map still be loading in when I spawn if it means I can spawn in and start moving sooner.