Empowered SFX Changes

This does not feel like an improvement and I legitimately thought I was having an issue with either the game audio or with my headset.
The additional SFX on doing seemingly everything when empowered is, honestly, just grating. I’m not against having more clarity on what’s going on at any given time, but the way the SFX is applied and how it sounds on most things does not sound good.

The already-rather-loud whooshing effects from simply being empowered, coupled with the very bright bar at the bottom of my screen, was far more than enough to indicate that I am empowered.
Some things seem to be, thankfully, not included in having this additional SFX. Hollow weapons do not seem to have it, or if they do then it is both far less audible and far less annoying than the SFX on most other interactions.

Thank you for your feedback -
This was indeed a bug on the implementation side of those sounds, please let me know if it’s feeling better in the latest build. The sweetened attack layers should only play on actual attacks or ability sounds, not on everything else.
Thanks for being a part of our community and helping us make our game better.