During the 0.21 release, it sounds like Spires will be the main game mode and up 24/7.
Is this going to use the existing matchmaking logic that we are seeing today? If so, and this favors low queue times over trying to balance experience matching during low population times, isn’t this going to create another NextFest / Alpha situation where new players just get run over (and bounce) and existing players have low quality games (and eventually get frustrated and fade from the community)?
I believe it’s okay to have longer queues for existing players. I am of the opinion, new players should be kept from automatching with high skill players by default.. it never seems to work out positively.
If however there are additional matchmaking tools in place with 0.21, that have yet to be revealed, then I’ll patiently await the reveal of such changes! Otherwise please consider that 24/7 spires with only today’s matchmaking tools/logic could be harmful to player adoption and community growth..
Thanks!