The tournament was a nice afternoon. It was impressive how much players understood comps and banned eternals off of real time strategy. I just had a few thoughts as someone who’s more of a spectator than competitor in the past twenty years of gaming.
Spires is a little like the NFL with quick plays and lots of downtime. The positive of quick matches means more teams get to play per tournament. I think there is a comparison to Brood War and StarCraft 2.
Brood War is like a professional sport. The narrative of the match is much slower and gives time to use the restroom, order another beer, and chat with people you’re watching with. You can go to the bar and get a round of drinks and go back to your table and both opponents are both still on two bases a piece. Where StarCraft 2 if you blink you could miss it. The spectacle of SC2 is much better, the graphics are prettier, and the action is very cool. It just doesn’t flow with American sports, or international sports like cricket which have drawn out narratives.
I think that both modes have their place for spectacle. I have a feeling if there’s more modes coming for casual players that non turbo Ascension will be the one to watch where you can go get a snack and not miss a victory even if maybe you miss one fight on a floor.
I really enjoyed playing WoW Arenas when they came out twenty years ago but now I just watch. I think Arkheron has the potential to be a much better watch. When Bonfire got started there was the mention of the famous quote about games being fun for the computer, the designer, or the player. Rob Pardo made a good addition that he wanted to make games for the player not the audience. He referenced sports leagues that make changes to the game based on the audience which would actually be less fun for the athletes. I hope though that Bonfire is talented enough to do both and I believe they are.